A designer who writes.


A library of collectanea.

Giant men destroy that sleeping city with their words.

Forum Game: Broken Telephone… Sort Of. 3:05am on April 29, 2014

Being criticized is never easy. Somehow everybody is somewhat right. Even the worst troll has to operate with a grain of truth.

Twitter / iA: Being criticized is never easy. … 2:55am on April 29, 2014

A classic does not necessarily teach us anything we did not know before. We sometimes discover something we have always known.

Twitter / lawnrocket: 2:28am on April 29, 2014

“I need some information please.”

“Here you go.”

“Thank you.”

Too many sites have forgotten that this is all we want from them.

Twitter / gray: 2:24am on April 29, 2014

Good design is one part technology to two parts psychology and a swig of art history. Stir just until the lumps disappear.

Twitter / johnmaeda: Good design is one part … 2:17am on April 29, 2014

Data can tell us everything; except why we love, yearn, wonder, imagine, grow, need, live, and die.

Twitter / umairh: Data can tell us everything; … 2:16am on April 29, 2014

Who should care about your companies existence? Why should you matter to them? How can you communicate this in a clear, consistent, flexible, and meaningful way?

Branding is Rarely About Being the Best 2:11am on April 29, 2014

If you can’t draw as well as someone, or use the software as well, or if you do not have as much money to buy supplies, or if you do not have access to the tools they have, beat them by being more thoughtful. Thoughtfulness is free and burns on time and empathy.

Frank Chimero – What Advice Would You Give To A Graphic Design Student? 1:19am on April 29, 2014

The grayscale box-and-line nature of wireframes discourages emotive design, eschewing it for hierarchy, structure, and logic. That’s correct when your goal is deliver logical easy-to-follow experiences, but when you’re trying to make something fun, memorable, remarkable, or thoroughly engaging, it best to cast them aside.

Some things can’t be wireframed | Inside Intercom 1:18am on April 29, 2014

A website is its own, singular thing. We know it isn’t a book, a TV show, a film, or a song, but our language is limited to talking about it in those restrictive boxes. A website is a mix of all of those things, and none of those things. It is influenced by place and time. A website changes with age. It can evolve and regress.

Discourse in web design | Jason Santa Maria 1:16am on April 29, 2014

I don’t know if my youthful fear of math originated within me or was a response to external cues and gendered expectations. Likely, it was a combination of the two. But I do know that no one ever challenged that belief; until that moment in that classroom in the spring of my freshman year, no one ever said, “Hey, you’re good at this.”

The Pastry Box Project 1:11am on April 29, 2014